7DTD A19 Serverseitige Scripts - Server-side scriptsQuartal I 2020

Our server side scripts that do not need to be downloaded. Every player gets all settings directly from the server.
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sxteam_gaming
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Statt nur Screamer... auch mal nen Bären oder nen Bullen

#1

Ungelesener Beitrag von sxteam_gaming » Montag 6. April 2020, 19:20

Überraschung! Es kommt nicht nur ein Screamer... sondern auch mal ein süßes Bärchen oder ein netter Polizist und schaut nach Euch...
entitygroups.xml
Eintrag ändern:

Code: Alles auswählen

	<entitygroup name="ZombieScouts">
		<entity name="zombieScreamer"/>
<!-- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX -->
		<entity name="zombieFatCopFeral"/>
		<entity name="animalZombieBear"/>
<!-- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX -->
	</entitygroup>



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sxteam_gaming
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Startproviant für Neuankömmlinge

#2

Ungelesener Beitrag von sxteam_gaming » Montag 6. April 2020, 19:26

Eine Starttasche für neue Spieler mit wenigen aber nützlichen Dingen A18!

items.xml
Hinzufügen:

Code: Alles auswählen

		<item name="startSuitcase">
			<property name="CustomIcon" value="cntSuitcase"/><property name="ItemTypeIcon" value="bundle"/>
			<property name="DescriptionKey" value="startSuitcaseDesc"/>
			<property name="HoldType" value="45"/>
			<property name="Meshfile" value="#Other/Items?Misc/sackPrefab.prefab"/>
			<property name="DropMeshfile" value="#Other/Items?Misc/sack_droppedPrefab.prefab"/>
			<property name="Material" value="Mcloth"/>
			<property name="Stacknumber" value="5"/> <!-- STK ammobundle -->
			<property name="Weight" value="0"/>
			<property name="EconomicValue" value="100"/>
			<property name="Group" value="Basics"/>
			<property class="Action0">
				<property name="Class" value="OpenBundle"/>
				<property name="Delay" value="0"/>
				<property name="Use_time" value="0"/>
				<property name="Sound_start" value="close_garbage"/>
				<property name="Create_item" value="meleeClubBaseballBat,meleeToolPickaxeIron,medicalFirstAidBandage,meleeToolFireaxeIron,resourceRepairKit,foodCanPeas"/> <!-- Items aussuchen und einpacken -->
				<property name="Create_item_count" value="1,1,5,1,5,5"/> <!-- Menge Anhand der obigen Gegestände in gleicher Reihenfolge! -->
			</property>
		</item>
entityclasses.xml
Suche und ersetze mit:

Code: Alles auswählen

	<property name="ItemsOnEnterGame.GameModeSurvival" value="drinkJarBoiledWater,foodCanChili,medicalFirstAidBandage,meleeToolTorch,keystoneBlock,noteDuke01,startSuitcase"/>



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sxteam_gaming
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Hinzugefügte Gegenstände

#3

Ungelesener Beitrag von sxteam_gaming » Montag 6. April 2020, 20:02

Derzeit hinzugefügte Gegenstände: An der Werkbank herzustellen!
recipes.xml
Hinzufügen:
Stacheldraht
Stacheldraht
stacheldraht.jpg (2.11 KiB) 8186 mal betrachtet

Code: Alles auswählen

<recipe name="barbedWireSheet" count="1" craft_time="20" craft_area="workbench" tags="workbenchCrafting">
	<ingredient name="resourceForgedIron" count="2"/>
</recipe>
Haustür01
Haustür01
door1.jpg (1.99 KiB) 8186 mal betrachtet

Code: Alles auswählen

<recipe name="houseFrontDoor1_v1" count="1" craft_time="60" craft_area="workbench" tags="workbenchCrafting">
	<ingredient name="resourceWood" count="300"/>
</recipe>
Haustür02
Haustür02
door2.jpg (1.92 KiB) 8186 mal betrachtet

Code: Alles auswählen

<recipe name="houseFrontDoor2_v1" count="1" craft_time="60" craft_area="workbench" tags="workbenchCrafting">
	<ingredient name="resourceWood" count="300"/>
</recipe>
Holzstapel01
Holzstapel01
wood1.jpg (1.75 KiB) 8186 mal betrachtet

Code: Alles auswählen

<recipe name="modularFireWoodStackA" count="1" craft_time="60" craft_area="workbench" tags="workbenchCrafting">
	<ingredient name="resourceWood" count="100"/>
</recipe>
Holzstapel02
Holzstapel02
wood2.jpg (1.81 KiB) 8186 mal betrachtet

Code: Alles auswählen

<recipe name="modularFireWoodStackB" count="1" craft_time="60" craft_area="workbench" tags="workbenchCrafting">
	<ingredient name="resourceWood" count="100"/>
</recipe>
Holzstapel03
Holzstapel03
wood3.jpg (1.76 KiB) 8186 mal betrachtet

Code: Alles auswählen

<recipe name="modularFireWoodStackC" count="1" craft_time="60" craft_area="workbench" tags="workbenchCrafting">
	<ingredient name="resourceWood" count="100"/>
</recipe>
Ventilator ohne Licht
Ventilator ohne Licht
fan.jpg (1.86 KiB) 8186 mal betrachtet

Code: Alles auswählen

<recipe name="ceilingFanLight" count="1" craft_time="60" craft_area="workbench" tags="workbenchCrafting">
	<ingredient name="resourceForgedIron" count="100"/>
		<ingredient name="resourceElectricParts" count="10"/>
			<ingredient name="resourceMechanicalParts" count="10"/>
</recipe>
Kronleuchter
Kronleuchter
candelier.jpg (1.74 KiB) 8186 mal betrachtet

Code: Alles auswählen

<recipe name="chandelierLight" count="1" craft_time="60" craft_area="workbench" tags="workbenchCrafting">
	<ingredient name="resourceScrapBrass" count="1000"/>
		<ingredient name="candleTableLightPlayer" count="9"/>
			<ingredient name="resourceForgedIron" count="5"/>
			<ingredient name="resourceMechanicalParts" count="10"/>
</recipe>
Kerzenständer
Kerzenständer
candelabra.jpg (1.57 KiB) 8186 mal betrachtet

Code: Alles auswählen

<recipe name="candelabraLight" count="1" craft_time="60" craft_area="workbench" tags="workbenchCrafting">
	<ingredient name="resourceScrapBrass" count="100"/>
		<ingredient name="candleTableLightPlayer" count="3"/>
			<ingredient name="resourceForgedIron" count="1"/>
</recipe>
Holzofen
Holzofen
ofen.jpg (2.13 KiB) 8186 mal betrachtet

Code: Alles auswählen

	<recipe name="workstationWoodBurningStove" count="1" craft_area="workbench" tags="perkAdvancedEngineering,learnable,workbenchCrafting">
			<ingredient name="resourceForgedIron" count="20"/>
			<ingredient name="resourceClayLump" count="30"/>
			<ingredient name="resourceMechanicalParts" count="8"/>
		</recipe>



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sxteam_gaming
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Registriert: Mittwoch 1. Mai 2019, 18:26

Re: Quartal I 2020

#4

Ungelesener Beitrag von sxteam_gaming » Donnerstag 16. April 2020, 00:01

Metallrohre in verschiedenen ausführungen - herzustellen an der Kreissäge:
Hinzufügen:
recipes.xml

Code: Alles auswählen

<recipe name="metalPipeStraight" count="1"  craft_time="3" craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="metalPipeValve" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="metalPipeCorner" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="metalPipeJoint" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="metalPipeCap" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="metalPipeFlange" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="pipeSmall1x1" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="pipeSmall1x3" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="pipeSmallBroke" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="pipeSmallCap" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="pipeSmallJoint" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="pipeSmallValve" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="pipeSmallCorner" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="pipeSmallWall1x1" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="pipeSmallWall1x3" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="pipeSmallWallBroke" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="pipeSmallWallCap" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="pipeSmallWallJoint" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="pipeSmallWallValve" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="pipeSmallWallCorner" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
<recipe name="pipeSmallWallCenterBridge" count="1" craft_time="3"  craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceForgedIron" count="1"/>
</recipe>
pipesmall.jpg
Dateianhänge
pipe06.jpg
pipe06.jpg (1.49 KiB) 7870 mal betrachtet
pipe05.jpg
pipe05.jpg (1.31 KiB) 7870 mal betrachtet
pipe04.jpg
pipe04.jpg (1.68 KiB) 7870 mal betrachtet
pipe03.jpg
pipe03.jpg (1.54 KiB) 7870 mal betrachtet
pipe02.jpg
pipe02.jpg (1.65 KiB) 7870 mal betrachtet
pipe01.jpg
pipe01.jpg (1.52 KiB) 7870 mal betrachtet



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sxteam_gaming
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Re: Quartal I 2020

#5

Ungelesener Beitrag von sxteam_gaming » Freitag 8. Mai 2020, 20:30

Hinzugefügt am 08.05.2020

recipes.xml

Code: Alles auswählen

<recipe name="concreteTunnelCenter" count="1" craft_area="cementMixer" tags="cementMixerCrafting">
	<ingredient name="resourceConcreteMix" count="10"/>
</recipe>
<recipe name="concreteTunnelCorner" count="1" craft_area="cementMixer" tags="cementMixerCrafting">
	<ingredient name="resourceConcreteMix" count="10"/>
</recipe>
<recipe name="woodWindowTrim" count="1" craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceWood" count="10"/>
</recipe>
<recipe name="woodWindowTrimBottom" count="1" craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceWood" count="10"/>
</recipe>
<recipe name="woodWindowTrimSides" count="1" craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceWood" count="10"/>
</recipe>
<recipe name="woodWindowTrimTopFancy" count="1" craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourceWood" count="10"/>
</recipe>
<recipe name="cntTrashPile01" count="1" craft_area="tablesaw" tags="tableSawCrafting">
	<ingredient name="resourcePaper" count="10"/>
</recipe>
<recipe name="concreteTubeCenter" count="1" craft_area="cementMixer" tags="cementMixerCrafting">
	<ingredient name="resourceConcreteMix" count="10"/>
</recipe>
<recipe name="concreteTubeCorner" count="1" craft_area="cementMixer" tags="cementMixerCrafting">
	<ingredient name="resourceConcreteMix" count="10"/>
</recipe>
Anmerkung 2020-05-09 190543.jpg
Anmerkung 2020-05-09 190543.jpg (12.58 KiB) 7515 mal betrachtet