7DTD A19 Serverseitige Scripts - Server-side scripts ⇒ Starthilfe für neue Spieler - Jump start for new players
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Starthilfe für neue Spieler - Jump start for new players
Das Startpaket erhalten neue Spieler nach dem legen des Schlafsacks
New players receive the starter pack after the sleeping bag is placed
entityclasses.xml
quests.xml
New players receive the starter pack after the sleeping bag is placed
entityclasses.xml
suchen & ersetzen
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ItemsOnEnterGame
Code: Alles auswählen
<property name="ItemsOnEnterGame.GameModeSurvival" value="keystoneBlock"/>
<property name="ItemsOnEnterGame.GameModeSurvivalSP" value="keystoneBlock"/>
<property name="ItemsOnEnterGame.GameModeSurvivalMP" value="keystoneBlock"/>
suchen & ergänzen
search & add
quest_BasicSurvival1
Code: Alles auswählen
<!-- Basic Survival 1 - Craft a Bedroll -->
<quest id="quest_BasicSurvival1">
<property name="group_name_key" value="quest_BasicSurvival"/>
<property name="name_key" value="quest_BasicSurvival1"/>
<property name="subtitle_key" value="quest_BasicSurvival1_subtitle"/>
<property name="description_key" value="quest_BasicSurvival1_description"/>
<property name="icon" value="ui_game_symbol_map_bed"/>
<property name="category_key" value="quest"/>
<property name="difficulty" value="veryeasy"/>
<property name="offer_key" value="quest_BasicSurvival_offer"/>
<property name="shareable" value="false"/>
<action type="ShowTip" value="tutorialTipQuest02"/>
<action type="TrackQuest"/>
<objective type="FetchKeep" id="resourceYuccaFibers" value="10" phase="1"/>
<objective type="Craft">
<property name="phase" value="2"/>
<property name="item" value="bedroll"/>
<property name="count" value="1"/>
</objective>
<objective type="BlockPlace" id="bedroll" value="1" phase="2"/>
<reward type="Exp" value="50"/>
<reward type="Quest" id="quest_BasicSurvival2"/>
<!-- add -->
<reward type="Item" id="drinkJarPureMineralWater" value="5" isfixed="true"/>
<reward type="Item" id="foodHoboStew" value="5" isfixed="true"/>
<reward type="Item" id="medicalFirstAidKit" value="5" isfixed="true"/>
<reward type="Item" id="meleeToolTorch" value="1" isfixed="true"/>
<reward type="Item" id="meleeWpnClubT1BaseballBat" value="4" isfixed="true"/>
<reward type="Item" id="gunHandgunT1Pistol" value="1" isfixed="true"/>
<reward type="Item" id="ammo9mmBulletBall" value="250" isfixed="true"/>
<reward type="Item" id="meleeToolAxeT1IronFireaxe" value="3" isfixed="true"/>
<reward type="Item" id="meleeToolShovelT1IronShovel" value="3" isfixed="true"/>
<reward type="Item" id="meleeToolPickT1IronPickaxe" value="3" isfixed="true"/>
<reward type="Item" id="resourceRepairKit" value="25" isfixed="true"/>
<!-- add -->
</quest>